//////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2004-2012. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/container for documentation.
//
//////////////////////////////////////////////////////////////////////////////

#ifndef BOOST_CONTAINER_SLIST_HPP
#define BOOST_CONTAINER_SLIST_HPP

#if (defined _MSC_VER) && (_MSC_VER >= 1200)
#  pragma once
#endif

#include <boost/container/detail/config_begin.hpp>
#include <boost/container/detail/workaround.hpp>

#include <boost/container/container_fwd.hpp>
#include <boost/move/move.hpp>
#include <boost/intrusive/pointer_traits.hpp>
#include <boost/container/detail/utilities.hpp>
#include <boost/container/detail/mpl.hpp>
#include <boost/type_traits/has_trivial_destructor.hpp>
#include <boost/detail/no_exceptions_support.hpp>
#include <boost/container/detail/node_alloc_holder.hpp>
#include <boost/intrusive/slist.hpp>


#if defined(BOOST_CONTAINER_PERFECT_FORWARDING) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
//Preprocessor library to emulate perfect forwarding
#else
#include <boost/container/detail/preprocessor.hpp>
#endif

#include <stdexcept>
#include <iterator>
#include <utility>
#include <memory>
#include <functional>
#include <algorithm>

#ifdef BOOST_CONTAINER_DOXYGEN_INVOKED
namespace boost {
namespace container {
#else
namespace boost {
namespace container {
#endif

/// @cond

namespace container_detail {

template<class VoidPointer>
struct slist_hook
{
   typedef typename container_detail::bi::make_slist_base_hook
      <container_detail::bi::void_pointer<VoidPointer>, container_detail::bi::link_mode<container_detail::bi::normal_link> >::type type;
};

template <class T, class VoidPointer>
struct slist_node
   :  public slist_hook<VoidPointer>::type
{
   private:
   slist_node();

   public:
   typedef typename slist_hook<VoidPointer>::type hook_type;
   T m_data;
};

template<class A>
struct intrusive_slist_type
{
   typedef boost::container::allocator_traits<A>      allocator_traits_type;
   typedef typename allocator_traits_type::value_type value_type;
   typedef typename boost::intrusive::pointer_traits
      <typename allocator_traits_type::pointer>::template
         rebind_pointer<void>::type
            void_pointer;
   typedef typename container_detail::slist_node
         <value_type, void_pointer>             node_type;

   typedef typename container_detail::bi::make_slist
      <node_type
      ,container_detail::bi::base_hook<typename slist_hook<void_pointer>::type>
      ,container_detail::bi::constant_time_size<true>
      , container_detail::bi::size_type
         <typename allocator_traits_type::size_type>
      >::type                                   container_type;
   typedef container_type                       type ;
};

}  //namespace container_detail {

/// @endcond

//! An slist is a singly linked list: a list where each element is linked to the next
//! element, but not to the previous element. That is, it is a Sequence that
//! supports forward but not backward traversal, and (amortized) constant time
//! insertion and removal of elements. Slists, like lists, have the important
//! property that insertion and splicing do not invalidate iterators to list elements,
//! and that even removal invalidates only the iterators that point to the elements
//! that are removed. The ordering of iterators may be changed (that is,
//! slist<T>::iterator might have a different predecessor or successor after a list
//! operation than it did before), but the iterators themselves will not be invalidated
//! or made to point to different elements unless that invalidation or mutation is explicit.
//!
//! The main difference between slist and list is that list's iterators are bidirectional
//! iterators, while slist's iterators are forward iterators. This means that slist is
//! less versatile than list; frequently, however, bidirectional iterators are
//! unnecessary. You should usually use slist unless you actually need the extra
//! functionality of list, because singly linked lists are smaller and faster than double
//! linked lists.
//!
//! Important performance note: like every other Sequence, slist defines the member
//! functions insert and erase. Using these member functions carelessly, however, can
//! result in disastrously slow programs. The problem is that insert's first argument is
//! an iterator p, and that it inserts the new element(s) before p. This means that
//! insert must find the iterator just before p; this is a constant-time operation
//! for list, since list has bidirectional iterators, but for slist it must find that
//! iterator by traversing the list from the beginning up to p. In other words:
//! insert and erase are slow operations anywhere but near the beginning of the slist.
//!
//! Slist provides the member functions insert_after and erase_after, which are constant
//! time operations: you should always use insert_after and erase_after whenever
//! possible. If you find that insert_after and erase_after aren't adequate for your
//! needs, and that you often need to use insert and erase in the middle of the list,
//! then you should probably use list instead of slist.
#ifdef BOOST_CONTAINER_DOXYGEN_INVOKED
template <class T, class A = std::allocator<T> >
#else
template <class T, class A>
#endif
class slist
   : protected container_detail::node_alloc_holder
      <A, typename container_detail::intrusive_slist_type<A>::type>
{
   /// @cond
   typedef typename container_detail::
      move_const_ref_type<T>::type                    insert_const_ref_type;
   typedef typename
      container_detail::intrusive_slist_type<A>::type           Icont;
   typedef container_detail::node_alloc_holder<A, Icont>        AllocHolder;
   typedef typename AllocHolder::NodePtr              NodePtr;
   typedef slist <T, A>                               ThisType;
   typedef typename AllocHolder::NodeAlloc            NodeAlloc;
   typedef typename AllocHolder::ValAlloc             ValAlloc;
   typedef typename AllocHolder::Node                 Node;
   typedef container_detail::allocator_destroyer<NodeAlloc>     Destroyer;
   typedef typename AllocHolder::allocator_v1         allocator_v1;
   typedef typename AllocHolder::allocator_v2         allocator_v2;
   typedef typename AllocHolder::alloc_version        alloc_version;
   typedef boost::container::allocator_traits<A>      allocator_traits_type;

   class equal_to_value
   {
      typedef typename AllocHolder::value_type value_type;
      const value_type &t_;

      public:
      equal_to_value(const value_type &t)
         :  t_(t)
      {}

      bool operator()(const value_type &t)const
      {  return t_ == t;   }
   };

   template<class Pred>
   struct ValueCompareToNodeCompare
      :  Pred
   {
      ValueCompareToNodeCompare(Pred pred)
         :  Pred(pred)
      {}

      bool operator()(const Node &a, const Node &b) const
      {  return static_cast<const Pred&>(*this)(a.m_data, b.m_data);  }

      bool operator()(const Node &a) const
      {  return static_cast<const Pred&>(*this)(a.m_data);  }
   };
   /// @endcond
   public:
   //! The type of object, T, stored in the list
   typedef T                                                value_type;
   //! Pointer to T
   typedef typename allocator_traits_type::pointer          pointer;
   //! Const pointer to T
   typedef typename allocator_traits_type::const_pointer    const_pointer;
   //! Reference to T
   typedef typename allocator_traits_type::reference        reference;
   //! Const reference to T
   typedef typename allocator_traits_type::const_reference  const_reference;
   //! An unsigned integral type
   typedef typename allocator_traits_type::size_type        size_type;
   //! A signed integral type
   typedef typename allocator_traits_type::difference_type  difference_type;
   //! The allocator type
   typedef A                                                allocator_type;
   //! Non-standard extension: the stored allocator type
   typedef NodeAlloc                                        stored_allocator_type;

   /// @cond
   private:
   BOOST_COPYABLE_AND_MOVABLE(slist)
   typedef difference_type                         list_difference_type;
   typedef pointer                                 list_pointer;
   typedef const_pointer                           list_const_pointer;
   typedef reference                               list_reference;
   typedef const_reference                         list_const_reference;
   /// @endcond

   public:

   //! Const iterator used to iterate through a list.
   class const_iterator
      /// @cond
      : public std::iterator<std::forward_iterator_tag,
                                 value_type,         list_difference_type,
                                 list_const_pointer, list_const_reference>
   {

      protected:
      typename Icont::iterator m_it;
      explicit const_iterator(typename Icont::iterator it)  : m_it(it){}
      void prot_incr(){ ++m_it; }

      private:
      typename Icont::iterator get()
      {  return this->m_it;   }

      public:
      friend class slist<T, A>;
      typedef list_difference_type        difference_type;

      //Constructors
      const_iterator()
         :  m_it()
      {}

      //Pointer like operators
      const_reference operator*() const
      { return m_it->m_data;  }

      const_pointer   operator->() const
      { return  const_pointer(&m_it->m_data); }

      //Increment / Decrement
      const_iterator& operator++()      
      { prot_incr();  return *this; }

      const_iterator operator++(int)     
      { typename Icont::iterator tmp = m_it; ++*this; return const_iterator(tmp);  }

      //Comparison operators
      bool operator==   (const const_iterator& r)  const
      {  return m_it == r.m_it;  }

      bool operator!=   (const const_iterator& r)  const
      {  return m_it != r.m_it;  }
   }
      /// @endcond
   ;

   //! Iterator used to iterate through a list
   class iterator
      /// @cond
   : public const_iterator
   {

      private:
      explicit iterator(typename Icont::iterator it)
         :  const_iterator(it)
      {}
  
      typename Icont::iterator get()
      {  return this->m_it;   }

      public:
      friend class slist<T, A>;
      typedef list_pointer       pointer;
      typedef list_reference     reference;

      //Constructors
      iterator(){}

      //Pointer like operators
      reference operator*()  const {  return  this->m_it->m_data;  }
      pointer   operator->() const {  return  pointer(&this->m_it->m_data);  }

      //Increment / Decrement
      iterator& operator++() 
         { this->prot_incr(); return *this;  }

      iterator operator++(int)
         { typename Icont::iterator tmp = this->m_it; ++*this; return iterator(tmp); }
   }
      /// @endcond
   ;

   public:
   //! <b>Effects</b>: Constructs a list taking the allocator as parameter.
   //!
   //! <b>Throws</b>: If allocator_type's copy constructor throws.
   //!
   //! <b>Complexity</b>: Constant.
   slist()
      :  AllocHolder()
   {}

   //! <b>Effects</b>: Constructs a list taking the allocator as parameter.
   //!
   //! <b>Throws</b>: If allocator_type's copy constructor throws.
   //!
   //! <b>Complexity</b>: Constant.
   explicit slist(const allocator_type& a)
      :  AllocHolder(a)
   {}

   explicit slist(size_type n)
      :  AllocHolder(allocator_type())
   { this->resize(n); }

   //! <b>Effects</b>: Constructs a list that will use a copy of allocator a
   //!   and inserts n copies of value.
   //!
   //! <b>Throws</b>: If allocator_type's default constructor or copy constructor
   //!   throws or T's default or copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to n.
   explicit slist(size_type n, const value_type& x, const allocator_type& a = allocator_type())
      :  AllocHolder(a)
   { this->priv_create_and_insert_nodes(this->before_begin(), n, x); }

   //! <b>Effects</b>: Constructs a list that will use a copy of allocator a
   //!   and inserts a copy of the range [first, last) in the list.
   //!
   //! <b>Throws</b>: If allocator_type's default constructor or copy constructor
   //!   throws or T's constructor taking an dereferenced InIt throws.
   //!
   //! <b>Complexity</b>: Linear to the range [first, last).
   template <class InpIt>
   slist(InpIt first, InpIt last,
         const allocator_type& a =  allocator_type())
      : AllocHolder(a)
   { this->insert_after(this->before_begin(), first, last); }

   //! <b>Effects</b>: Copy constructs a list.
   //!
   //! <b>Postcondition</b>: x == *this.
   //!
   //! <b>Throws</b>: If allocator_type's default constructor or copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the elements x contains.
   slist(const slist& x)
      : AllocHolder(x)
   { this->insert_after(this->before_begin(), x.begin(), x.end()); }

   //! <b>Effects</b>: Move constructor. Moves mx's resources to *this.
   //!
   //! <b>Throws</b>: If allocator_type's copy constructor throws.
   //!
   //! <b>Complexity</b>: Constant.
   slist(BOOST_RV_REF(slist) x)
      : AllocHolder(boost::move(static_cast<AllocHolder&>(x)))
   {}

   //! <b>Effects</b>: Copy constructs a list using the specified allocator.
   //!
   //! <b>Postcondition</b>: x == *this.
   //!
   //! <b>Throws</b>: If allocator_type's default constructor or copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the elements x contains.
   slist(const slist& x, const allocator_type &a)
      : AllocHolder(a)
   { this->insert_after(this->before_begin(), x.begin(), x.end()); }

   //! <b>Effects</b>: Move constructor using the specified allocator.
   //!                 Moves x's resources to *this.
   //!
   //! <b>Throws</b>: If allocation or value_type's copy constructor throws.
   //!
   //! <b>Complexity</b>: Constant if a == x.get_allocator(), linear otherwise.
   slist(BOOST_RV_REF(slist) x, const allocator_type &a)
      : AllocHolder(a)
   {
      if(this->node_alloc() == x.node_alloc()){
         this->icont().swap(x.icont());
      }
      else{
         this->insert(this->cbegin(), x.begin(), x.end());
      }
   }

   //! <b>Effects</b>: Makes *this contain the same elements as x.
   //!
   //! <b>Postcondition</b>: this->size() == x.size(). *this contains a copy
   //! of each of x's elements.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the number of elements in x.
   slist& operator= (BOOST_COPY_ASSIGN_REF(slist) x)
   {
      if (&x != this){
         NodeAlloc &this_alloc     = this->node_alloc();
         const NodeAlloc &x_alloc  = x.node_alloc();
         container_detail::bool_<allocator_traits_type::
            propagate_on_container_copy_assignment::value> flag;
         if(flag && this_alloc != x_alloc){
            this->clear();
         }
         this->AllocHolder::copy_assign_alloc(x);
         this->assign(x.begin(), x.end());
      }
      return *this;
   }

   //! <b>Effects</b>: Makes *this contain the same elements as x.
   //!
   //! <b>Postcondition</b>: this->size() == x.size(). *this contains a copy
   //! of each of x's elements.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the number of elements in x.
   slist& operator= (BOOST_RV_REF(slist) x)
   {
      if (&x != this){
         NodeAlloc &this_alloc = this->node_alloc();
         NodeAlloc &x_alloc    = x.node_alloc();
         //If allocators a re equal we can just swap pointers
         if(this_alloc == x_alloc){
            //Destroy and swap pointers
            this->clear();
            this->icont() = boost::move(x.icont());
            //Move allocator if needed
            this->AllocHolder::move_assign_alloc(x);
         }
         //If unequal allocators, then do a one by one move
         else{
            typedef typename std::iterator_traits<iterator>::iterator_category ItCat;
            this->assign( boost::make_move_iterator(x.begin())
                        , boost::make_move_iterator(x.end()));
         }
      }
      return *this;
   }

   //! <b>Effects</b>: Destroys the list. All stored values are destroyed
   //!   and used memory is deallocated.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements.
   ~slist()
   {} //AllocHolder clears the slist

   //! <b>Effects</b>: Returns a copy of the internal allocator.
   //!
   //! <b>Throws</b>: If allocator's copy constructor throws.
   //!
   //! <b>Complexity</b>: Constant.
   allocator_type get_allocator() const
   {  return allocator_type(this->node_alloc()); }

   const stored_allocator_type &get_stored_allocator() const
   {  return this->node_alloc(); }

   stored_allocator_type &get_stored_allocator()
   {  return this->node_alloc(); }

   public:

   //! <b>Effects</b>: Assigns the n copies of val to *this.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to n.
   void assign(size_type n, const T& val)
   { this->priv_fill_assign(n, val); }

   //! <b>Effects</b>: Assigns the range [first, last) to *this.
   //!
   //! <b>Throws</b>: If memory allocation throws or
   //!   T's constructor from dereferencing InpIt throws.
   //!
   //! <b>Complexity</b>: Linear to n.
   template <class InpIt>
   void assign(InpIt first, InpIt last)
   {
      const bool aux_boolean = container_detail::is_convertible<InpIt, size_type>::value;
      typedef container_detail::bool_<aux_boolean> Result;
      this->priv_assign_dispatch(first, last, Result());
   }

   //! <b>Effects</b>: Returns an iterator to the first element contained in the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   iterator begin()
   { return iterator(this->icont().begin()); }

   //! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator begin() const
   {  return this->cbegin();   }

   //! <b>Effects</b>: Returns an iterator to the end of the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   iterator end()
   { return iterator(this->icont().end()); }

   //! <b>Effects</b>: Returns a const_iterator to the end of the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator end() const
   {  return this->cend();   }

   //! <b>Effects</b>: Returns a non-dereferenceable iterator that,
   //! when incremented, yields begin().  This iterator may be used
   //! as the argument toinsert_after, erase_after, etc.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   iterator before_begin()
   {  return iterator(end());  }

   //! <b>Effects</b>: Returns a non-dereferenceable const_iterator
   //! that, when incremented, yields begin().  This iterator may be used
   //! as the argument toinsert_after, erase_after, etc.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator before_begin() const
   {  return this->cbefore_begin();  }

   //! <b>Effects</b>: Returns a const_iterator to the first element contained in the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator cbegin() const
   {  return const_iterator(this->non_const_icont().begin());   }

   //! <b>Effects</b>: Returns a const_iterator to the end of the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator cend() const
   {  return const_iterator(this->non_const_icont().end());   }

   //! <b>Effects</b>: Returns a non-dereferenceable const_iterator
   //! that, when incremented, yields begin().  This iterator may be used
   //! as the argument toinsert_after, erase_after, etc.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_iterator cbefore_begin() const
   {  return const_iterator(end());  }

   //! <b>Effects</b>: Returns the number of the elements contained in the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   size_type size() const
   {  return this->icont().size(); }

   //! <b>Effects</b>: Returns the largest possible size of the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   size_type max_size() const
   {  return AllocHolder::max_size();  }

   //! <b>Effects</b>: Returns true if the list contains no elements.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   bool empty() const
   {  return !this->size();   }

   //! <b>Effects</b>: Swaps the contents of *this and x.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements on *this and x.
   void swap(slist& x)
   {  AllocHolder::swap(x);   }

   //! <b>Requires</b>: !empty()
   //!
   //! <b>Effects</b>: Returns a reference to the first element
   //!   from the beginning of the container.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   reference front()
   {  return *this->begin();  }

   //! <b>Requires</b>: !empty()
   //!
   //! <b>Effects</b>: Returns a const reference to the first element
   //!   from the beginning of the container.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   const_reference front() const
   {  return *this->begin();  }

   //! <b>Effects</b>: Inserts a copy of t in the beginning of the list.
   //!
   //! <b>Throws</b>: If memory allocation throws or
   //!   T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   void push_front(insert_const_ref_type x)
   {  return priv_push_front(x); }

   #if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
   void push_front(T &x) { push_front(const_cast<const T &>(x)); }

   template<class U>
   void push_front(const U &u
      , typename container_detail::enable_if_c<container_detail::is_same<T, U>::value && !::boost::has_move_emulation_enabled<U>::value >::type* =0)
   {  return priv_push_front(u); }
   #endif

   //! <b>Effects</b>: Constructs a new element in the beginning of the list
   //!   and moves the resources of t to this new element.
   //!
   //! <b>Throws</b>: If memory allocation throws.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   void push_front(BOOST_RV_REF(T) x)
   {  this->icont().push_front(*this->create_node(boost::move(x)));  }

   //! <b>Effects</b>: Removes the first element from the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   void pop_front()
   {  this->icont().pop_front_and_dispose(Destroyer(this->node_alloc()));      }

   //! <b>Returns</b>: The iterator to the element before i in the sequence.
   //!   Returns the end-iterator, if either i is the begin-iterator or the
   //!   sequence is empty.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements before i.
   iterator previous(iterator p)
   {  return iterator(this->icont().previous(p.get())); }

   //! <b>Returns</b>: The const_iterator to the element before i in the sequence.
   //!   Returns the end-const_iterator, if either i is the begin-const_iterator or
   //!   the sequence is empty.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements before i.
   const_iterator previous(const_iterator p)
   {  return const_iterator(this->icont().previous(p.get())); }

   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Inserts a copy of the value after the p pointed
   //!    by prev_p.
   //!
   //! <b>Returns</b>: An iterator to the inserted element.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   //!
   //! <b>Note</b>: Does not affect the validity of iterators and references of
   //!   previous values.
   iterator insert_after(const_iterator prev_pos, insert_const_ref_type x)
   {  return this->priv_insert_after(prev_pos, x); }

   #if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
   iterator insert_after(const_iterator position, T &x)
   { return this->insert_after(position, const_cast<const T &>(x)); }

   template<class U>
   iterator insert_after( const_iterator position, const U &u
                        , typename container_detail::enable_if_c<container_detail::is_same<T, U>::value && !::boost::has_move_emulation_enabled<U>::value >::type* =0)
   {  return this->priv_insert_after(position, u); }
   #endif

   //! <b>Requires</b>: prev_pos must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Inserts a move constructed copy object from the value after the
   //!    p pointed by prev_pos.
   //!
   //! <b>Returns</b>: An iterator to the inserted element.
   //!
   //! <b>Throws</b>: If memory allocation throws.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   //!
   //! <b>Note</b>: Does not affect the validity of iterators and references of
   //!   previous values.
   iterator insert_after(const_iterator prev_pos, BOOST_RV_REF(value_type) x)
   {  return iterator(this->icont().insert_after(prev_pos.get(), *this->create_node(boost::move(x)))); }

   //! <b>Requires</b>: prev_pos must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Inserts n copies of x after prev_pos.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to n.
   //!
   //! <b>Note</b>: Does not affect the validity of iterators and references of
   //!   previous values.
   void insert_after(const_iterator prev_pos, size_type n, const value_type& x)
   {  this->priv_create_and_insert_nodes(prev_pos, n, x); }

   //! <b>Requires</b>: prev_pos must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Inserts the range pointed by [first, last)
   //!   after the p prev_pos.
   //!
   //! <b>Throws</b>: If memory allocation throws, T's constructor from a
   //!   dereferenced InpIt throws.
   //!
   //! <b>Complexity</b>: Linear to the number of elements inserted.
   //!
   //! <b>Note</b>: Does not affect the validity of iterators and references of
   //!   previous values.
   template <class InIter>
   void insert_after(const_iterator prev_pos, InIter first, InIter last)
   {
      const bool aux_boolean = container_detail::is_convertible<InIter, size_type>::value;
      typedef container_detail::bool_<aux_boolean> Result;
      this->priv_insert_after_range_dispatch(prev_pos, first, last, Result());
   }

   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Insert a copy of x before p.
   //!
   //! <b>Throws</b>: If memory allocation throws or x's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the elements before p.
   iterator insert(const_iterator position, insert_const_ref_type x)
   {  return this->priv_insert(position, x); }

   #if defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
   iterator insert(const_iterator position, T &x)
   { return this->insert(position, const_cast<const T &>(x)); }

   template<class U>
   iterator insert( const_iterator position, const U &u
                  , typename container_detail::enable_if_c<container_detail::is_same<T, U>::value && !::boost::has_move_emulation_enabled<U>::value >::type* =0)
   {  return this->priv_insert(position, u); }
   #endif

   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Insert a new element before p with mx's resources.
   //!
   //! <b>Throws</b>: If memory allocation throws.
   //!
   //! <b>Complexity</b>: Linear to the elements before p.
   iterator insert(const_iterator p, BOOST_RV_REF(value_type) x)
   {  return this->insert_after(previous(p), boost::move(x)); }

   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Inserts n copies of x before p.
   //!
   //! <b>Throws</b>: If memory allocation throws or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to n plus linear to the elements before p.
   void insert(const_iterator p, size_type n, const value_type& x)
   {  return this->insert_after(previous(p), n, x); }
     
   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Insert a copy of the [first, last) range before p.
   //!
   //! <b>Throws</b>: If memory allocation throws, T's constructor from a
   //!   dereferenced InpIt throws.
   //!
   //! <b>Complexity</b>: Linear to std::distance [first, last) plus
   //!    linear to the elements before p.
   template <class InIter>
   void insert(const_iterator p, InIter first, InIter last)
   {  return this->insert_after(previous(p), first, last); }

   #if defined(BOOST_CONTAINER_PERFECT_FORWARDING) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)

   //! <b>Effects</b>: Inserts an object of type T constructed with
   //!   std::forward<Args>(args)... in the front of the list
   //!
   //! <b>Throws</b>: If memory allocation throws or
   //!   T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Amortized constant time.
   template <class... Args>
   void emplace_front(Args&&... args)
   {  this->emplace_after(this->cbefore_begin(), boost::forward<Args>(args)...); }

   //! <b>Effects</b>: Inserts an object of type T constructed with
   //!   std::forward<Args>(args)... before p
   //!
   //! <b>Throws</b>: If memory allocation throws or
   //!   T's in-place constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the elements before p
   template <class... Args>
   iterator emplace(const_iterator p, Args&&... args)
   {  return this->emplace_after(this->previous(p), boost::forward<Args>(args)...);  }

   //! <b>Effects</b>: Inserts an object of type T constructed with
   //!   std::forward<Args>(args)... after prev
   //!
   //! <b>Throws</b>: If memory allocation throws or
   //!   T's in-place constructor throws.
   //!
   //! <b>Complexity</b>: Constant
   template <class... Args>
   iterator emplace_after(const_iterator prev, Args&&... args)
   {
      NodePtr pnode(AllocHolder::create_node(boost::forward<Args>(args)...));
      return iterator(this->icont().insert_after(prev.get(), *pnode));
   }

   #else //#ifdef BOOST_CONTAINER_PERFECT_FORWARDING

   #define BOOST_PP_LOCAL_MACRO(n)                                                           \
   BOOST_PP_EXPR_IF(n, template<) BOOST_PP_ENUM_PARAMS(n, class P) BOOST_PP_EXPR_IF(n, >)    \
   void emplace_front(BOOST_PP_ENUM(n, BOOST_CONTAINER_PP_PARAM_LIST, _))                    \
   {                                                                                         \
      this->emplace(this->cbegin()                                                           \
          BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _));                   \
   }                                                                                         \
                                                                                             \
   BOOST_PP_EXPR_IF(n, template<) BOOST_PP_ENUM_PARAMS(n, class P) BOOST_PP_EXPR_IF(n, >)    \
   iterator emplace (const_iterator p                                                        \
                 BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST, _))                \
   {                                                                                         \
      return this->emplace_after                                                             \
         (this->previous(p)                                                                  \
          BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _));                   \
   }                                                                                         \
                                                                                             \
   BOOST_PP_EXPR_IF(n, template<) BOOST_PP_ENUM_PARAMS(n, class P) BOOST_PP_EXPR_IF(n, >)    \
   iterator emplace_after(const_iterator prev                                                \
                 BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST, _))                \
   {                                                                                         \
      NodePtr pnode (AllocHolder::create_node                                                \
         (BOOST_PP_ENUM(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _)));                           \
      return iterator(this->icont().insert_after(prev.get(), *pnode));                       \
   }                                                                                         \
   //!
   #define BOOST_PP_LOCAL_LIMITS (0, BOOST_CONTAINER_MAX_CONSTRUCTOR_PARAMETERS)
   #include BOOST_PP_LOCAL_ITERATE()

   #endif   //#ifdef BOOST_CONTAINER_PERFECT_FORWARDING

   //! <b>Effects</b>: Erases the element after the element pointed by prev_pos
   //!    of the list.
   //!
   //! <b>Returns</b>: the first element remaining beyond the removed elements,
   //!   or end() if no such element exists.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Constant.
   //!
   //! <b>Note</b>: Does not invalidate iterators or references to non erased elements.
   iterator erase_after(const_iterator prev_pos)
   {
      return iterator(this->icont().erase_after_and_dispose(prev_pos.get(), Destroyer(this->node_alloc())));
   }

   //! <b>Effects</b>: Erases the range (before_first, last) from
   //!   the list.
   //!
   //! <b>Returns</b>: the first element remaining beyond the removed elements,
   //!   or end() if no such element exists.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of erased elements.
   //!
   //! <b>Note</b>: Does not invalidate iterators or references to non erased elements.
   iterator erase_after(const_iterator before_first, const_iterator last)
   {
      return iterator(this->icont().erase_after_and_dispose(before_first.get(), last.get(), Destroyer(this->node_alloc())));
   }

   //! <b>Requires</b>: p must be a valid iterator of *this.
   //!
   //! <b>Effects</b>: Erases the element at p p.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements before p.
   iterator erase(const_iterator p)
   {  return iterator(this->erase_after(previous(p))); }

   //! <b>Requires</b>: first and last must be valid iterator to elements in *this.
   //!
   //! <b>Effects</b>: Erases the elements pointed by [first, last).
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the distance between first and last plus
   //!   linear to the elements before first.
   iterator erase(const_iterator first, const_iterator last)
   {  return iterator(this->erase_after(previous(first), last)); }

   //! <b>Effects</b>: Inserts or erases elements at the end such that
   //!   the size becomes n. New elements are copy constructed from x.
   //!
   //! <b>Throws</b>: If memory allocation throws, or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the difference between size() and new_size.
   void resize(size_type new_size, const T& x)
   {
      typename Icont::iterator end_n(this->icont().end()), cur(this->icont().before_begin()), cur_next;
      while (++(cur_next = cur) != end_n && new_size > 0){
         --new_size;
         cur = cur_next;
      }
      if (cur_next != end_n)
         this->erase_after(const_iterator(cur), const_iterator(end_n));
      else
         this->insert_after(const_iterator(cur), new_size, x);
   }

   //! <b>Effects</b>: Inserts or erases elements at the end such that
   //!   the size becomes n. New elements are default constructed.
   //!
   //! <b>Throws</b>: If memory allocation throws, or T's copy constructor throws.
   //!
   //! <b>Complexity</b>: Linear to the difference between size() and new_size.
   void resize(size_type new_size)
   {
      typename Icont::iterator end_n(this->icont().end()), cur(this->icont().before_begin()), cur_next;
      size_type len = this->size();
      size_type left = new_size;
     
      while (++(cur_next = cur) != end_n && left > 0){
         --left;
         cur = cur_next;
      }
      if (cur_next != end_n){
         this->erase_after(const_iterator(cur), const_iterator(end_n));
      }
      else{
         this->priv_create_and_insert_nodes(const_iterator(cur), new_size - len);
      }
   }

   //! <b>Effects</b>: Erases all the elements of the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear to the number of elements in the list.
   void clear()
   {  this->icont().clear_and_dispose(Destroyer(this->node_alloc()));  }

   //! <b>Requires</b>: p must point to an element contained
   //!   by the list. x != *this
   //!
   //! <b>Effects</b>: Transfers all the elements of list x to this list, after the
   //!   the element pointed by p. No destructors or copy constructors are called.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Linear to the elements in x.
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of
   //!    this list. Iterators of this list and all the references are not invalidated.
   void splice_after(const_iterator prev_pos, slist& x)
   {
      if((NodeAlloc&)*this == (NodeAlloc&)x){
         this->icont().splice_after(prev_pos.get(), x.icont());
      }
      else{
         throw std::runtime_error("slist::splice called with unequal allocators");
      }
   }

   //! <b>Requires</b>: prev_pos must be a valid iterator of this.
   //!   i must point to an element contained in list x.
   //!
   //! <b>Effects</b>: Transfers the value pointed by i, from list x to this list,
   //!   after the element pointed by prev_pos.
   //!   If prev_pos == prev or prev_pos == ++prev, this function is a null operation.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Constant.
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
   //!   list. Iterators of this list and all the references are not invalidated.
   void splice_after(const_iterator prev_pos, slist& x, const_iterator prev)
   {
      if((NodeAlloc&)*this == (NodeAlloc&)x){
         this->icont().splice_after(prev_pos.get(), x.icont(), prev.get());
      }
      else{
         throw std::runtime_error("slist::splice called with unequal allocators");
      }
   }

   //! <b>Requires</b>: prev_pos must be a valid iterator of this.
   //!   before_first and before_last must be valid iterators of x.
   //!   prev_pos must not be contained in [before_first, before_last) range.
   //!
   //! <b>Effects</b>: Transfers the range [before_first + 1, before_last + 1)
   //!   from list x to this list, after the element pointed by prev_pos.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Linear to the number of transferred elements.
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
   //!   list. Iterators of this list and all the references are not invalidated.
   void splice_after(const_iterator prev_pos,      slist& x,
      const_iterator before_first,  const_iterator before_last)
   {
      if((NodeAlloc&)*this == (NodeAlloc&)x){
         this->icont().splice_after
            (prev_pos.get(), x.icont(), before_first.get(), before_last.get());
      }
      else{
         throw std::runtime_error("slist::splice called with unequal allocators");
      }
   }

   //! <b>Requires</b>: prev_pos must be a valid iterator of this.
   //!   before_first and before_last must be valid iterators of x.
   //!   prev_pos must not be contained in [before_first, before_last) range.
   //!   n == std::distance(before_first, before_last)
   //!
   //! <b>Effects</b>: Transfers the range [before_first + 1, before_last + 1)
   //!   from list x to this list, after the element pointed by prev_pos.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Constant.
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
   //!   list. Iterators of this list and all the references are not invalidated.
   void splice_after(const_iterator prev_pos,      slist& x,
                     const_iterator before_first,  const_iterator before_last,
                     size_type n)
   {
      if((NodeAlloc&)*this == (NodeAlloc&)x){
         this->icont().splice_after
            (prev_pos.get(), x.icont(), before_first.get(), before_last.get(), n);
      }
      else{
         throw std::runtime_error("slist::splice called with unequal allocators");
      }
   }

   //! <b>Requires</b>: p must point to an element contained
   //!   by the list. x != *this
   //!
   //! <b>Effects</b>: Transfers all the elements of list x to this list, before the
   //!   the element pointed by p. No destructors or copy constructors are called.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Linear in distance(begin(), p), and linear in x.size().
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of
   //!    this list. Iterators of this list and all the references are not invalidated.
   void splice(const_iterator p, ThisType& x)
   {  this->splice_after(this->previous(p), x);  }

   //! <b>Requires</b>: p must point to an element contained
   //!   by this list. i must point to an element contained in list x.
   //!
   //! <b>Effects</b>: Transfers the value pointed by i, from list x to this list,
   //!   before the the element pointed by p. No destructors or copy constructors are called.
   //!   If p == i or p == ++i, this function is a null operation.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Linear in distance(begin(), p), and in distance(x.begin(), i).
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
   //!   list. Iterators of this list and all the references are not invalidated.
   void splice(const_iterator p, slist& x, const_iterator i)
   {  this->splice_after(previous(p), x, i);  }

   //! <b>Requires</b>: p must point to an element contained
   //!   by this list. first and last must point to elements contained in list x.
   //!
   //! <b>Effects</b>: Transfers the range pointed by first and last from list x to this list,
   //!   before the the element pointed by p. No destructors or copy constructors are called.
   //!
   //! <b>Throws</b>: std::runtime_error if this' allocator and x's allocator
   //!   are not equal.
   //!
   //! <b>Complexity</b>: Linear in distance(begin(), p), in distance(x.begin(), first),
   //!   and in distance(first, last).
   //!
   //! <b>Note</b>: Iterators of values obtained from list x now point to elements of this
   //!   list. Iterators of this list and all the references are not invalidated.
   void splice(const_iterator p, slist& x, const_iterator first, const_iterator last)
   {  this->splice_after(previous(p), x, previous(first), previous(last));  }

   //! <b>Effects</b>: Reverses the order of elements in the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: This function is linear time.
   //!
   //! <b>Note</b>: Iterators and references are not invalidated
   void reverse()
   {  this->icont().reverse();  }

   //! <b>Effects</b>: Removes all the elements that compare equal to value.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear time. It performs exactly size() comparisons for equality.
   //!
   //! <b>Note</b>: The relative order of elements that are not removed is unchanged,
   //!   and iterators to elements that are not removed remain valid.
   void remove(const T& value)
   {  remove_if(equal_to_value(value));  }

   //! <b>Effects</b>: Removes all the elements for which a specified
   //!   predicate is satisfied.
   //!
   //! <b>Throws</b>: If pred throws.
   //!
   //! <b>Complexity</b>: Linear time. It performs exactly size() calls to the predicate.
   //!
   //! <b>Note</b>: The relative order of elements that are not removed is unchanged,
   //!   and iterators to elements that are not removed remain valid.
   template <class Pred>
   void remove_if(Pred pred)
   {
      typedef ValueCompareToNodeCompare<Pred> Predicate;
      this->icont().remove_and_dispose_if(Predicate(pred), Destroyer(this->node_alloc()));
   }

   //! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
   //!   elements that are equal from the list.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: Linear time (size()-1 comparisons calls to pred()).
   //!
   //! <b>Note</b>: The relative order of elements that are not removed is unchanged,
   //!   and iterators to elements that are not removed remain valid.
   void unique()
   {  this->unique(value_equal());  }

   //! <b>Effects</b>: Removes adjacent duplicate elements or adjacent
   //!   elements that satisfy some binary predicate from the list.
   //!
   //! <b>Throws</b>: If pred throws.
   //!
   //! <b>Complexity</b>: Linear time (size()-1 comparisons equality comparisons).
   //!
   //! <b>Note</b>: The relative order of elements that are not removed is unchanged,
   //!   and iterators to elements that are not removed remain valid.
   template <class Pred>
   void unique(Pred pred)
   {
      typedef ValueCompareToNodeCompare<Pred> Predicate;
      this->icont().unique_and_dispose(Predicate(pred), Destroyer(this->node_alloc()));
   }

   //! <b>Requires</b>: The lists x and *this must be distinct.
   //!
   //! <b>Effects</b>: This function removes all of x's elements and inserts them
   //!   in order into *this according to std::less<value_type>. The merge is stable;
   //!   that is, if an element from *this is equivalent to one from x, then the element
   //!   from *this will precede the one from x.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: This function is linear time: it performs at most
   //!   size() + x.size() - 1 comparisons.
   void merge(slist & x)
   {  this->merge(x, value_less()); }

   //! <b>Requires</b>: p must be a comparison function that induces a strict weak
   //!   ordering and both *this and x must be sorted according to that ordering
   //!   The lists x and *this must be distinct.
   //!
   //! <b>Effects</b>: This function removes all of x's elements and inserts them
   //!   in order into *this. The merge is stable; that is, if an element from *this is
   //!   equivalent to one from x, then the element from *this will precede the one from x.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Complexity</b>: This function is linear time: it performs at most
   //!   size() + x.size() - 1 comparisons.
   //!
   //! <b>Note</b>: Iterators and references to *this are not invalidated.
   template <class StrictWeakOrdering>
   void merge(slist& x, StrictWeakOrdering comp)
   {
      if((NodeAlloc&)*this == (NodeAlloc&)x){
         this->icont().merge(x.icont(),
            ValueCompareToNodeCompare<StrictWeakOrdering>(comp));
      }
      else{
         throw std::runtime_error("list::merge called with unequal allocators");
      }
   }

   //! <b>Effects</b>: This function sorts the list *this according to std::less<value_type>.
   //!   The sort is stable, that is, the relative order of equivalent elements is preserved.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Notes</b>: Iterators and references are not invalidated.
   //!
   //! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
   //!   is the list's size.
   void sort()
   {  this->sort(value_less());  }

   //! <b>Effects</b>: This function sorts the list *this according to std::less<value_type>.
   //!   The sort is stable, that is, the relative order of equivalent elements is preserved.
   //!
   //! <b>Throws</b>: Nothing.
   //!
   //! <b>Notes</b>: Iterators and references are not invalidated.
   //!
   //! <b>Complexity</b>: The number of comparisons is approximately N log N, where N
   //!   is the list's size.
   template <class StrictWeakOrdering>
   void sort(StrictWeakOrdering comp)
   {
      // nothing if the slist has length 0 or 1.
      if (this->size() < 2)
         return;
      this->icont().sort(ValueCompareToNodeCompare<StrictWeakOrdering>(comp));
   }

   /// @cond
   private:
   iterator priv_insert(const_iterator p, const value_type& x)
   {  return this->insert_after(previous(p), x); }

   iterator priv_insert_after(const_iterator prev_pos, const value_type& x)
   {  return iterator(this->icont().insert_after(prev_pos.get(), *this->create_node(x))); }

   void priv_push_front(const value_type &x)
   {  this->icont().push_front(*this->create_node(x));  }

   //Iterator range version
   template<class InpIterator>
   void priv_create_and_insert_nodes
      (const_iterator prev, InpIterator beg, InpIterator end)
   {
      typedef typename std::iterator_traits<InpIterator>::iterator_category ItCat;
      priv_create_and_insert_nodes(prev, beg, end, alloc_version(), ItCat());
   }

   template<class InpIterator>
   void priv_create_and_insert_nodes
      (const_iterator prev, InpIterator beg, InpIterator end, allocator_v1, std::input_iterator_tag)
   {
      for (; beg != end; ++beg){
         this->icont().insert_after(prev.get(), *this->create_node_from_it(beg));
         ++prev;
      }
   }

   template<class InpIterator>
   void priv_create_and_insert_nodes
      (const_iterator prev, InpIterator beg, InpIterator end, allocator_v2, std::input_iterator_tag)
   {  //Just forward to the default one
      priv_create_and_insert_nodes(prev, beg, end, allocator_v1(), std::input_iterator_tag());
   }

   class insertion_functor;
   friend class insertion_functor;

   class insertion_functor
   {
      Icont &icont_;
      typename Icont::const_iterator prev_;

      public:
      insertion_functor(Icont &icont, typename Icont::const_iterator prev)
         :  icont_(icont), prev_(prev)
      {}

      void operator()(Node &n)
      {  prev_ = this->icont_.insert_after(prev_, n); }
   };

   template<class FwdIterator>
   void priv_create_and_insert_nodes
      (const_iterator prev, FwdIterator beg, FwdIterator end, allocator_v2, std::forward_iterator_tag)
   {
      //Optimized allocation and construction
      this->allocate_many_and_construct
         (beg, std::distance(beg, end), insertion_functor(this->icont(), prev.get()));
   }

   //Default constructed version
   void priv_create_and_insert_nodes(const_iterator prev, size_type n)
   {
      typedef default_construct_iterator<value_type, difference_type> default_iterator;
      this->priv_create_and_insert_nodes(prev, default_iterator(n), default_iterator());
   }

   //Copy constructed version
   void priv_create_and_insert_nodes(const_iterator prev, size_type n, const T& x)
   {
      typedef constant_iterator<value_type, difference_type> cvalue_iterator;
      this->priv_create_and_insert_nodes(prev, cvalue_iterator(x, n), cvalue_iterator());
   }

   //Dispatch to detect iterator range or integer overloads
   template <class InputIter>
   void priv_insert_dispatch(const_iterator prev,
                             InputIter first, InputIter last,
                             container_detail::false_)
   {  this->priv_create_and_insert_nodes(prev, first, last);   }

   template<class Integer>
   void priv_insert_dispatch(const_iterator prev, Integer n, Integer x, container_detail::true_)
   {  this->priv_create_and_insert_nodes(prev, (size_type)n, x);  }

   void priv_fill_assign(size_type n, const T& val)
   {
      iterator end_n(this->end());
      iterator prev(this->before_begin());
      iterator node(this->begin());
      for ( ; node != end_n && n > 0 ; --n){
         *node = val;
         prev = node;
         ++node;
      }
      if (n > 0)
         this->priv_create_and_insert_nodes(prev, n, val);
      else
         this->erase_after(prev, end_n);
   }

   template <class Int>
   void priv_assign_dispatch(Int n, Int val, container_detail::true_)
   {  this->priv_fill_assign((size_type) n, (T)val); }

   template <class InpIt>
   void priv_assign_dispatch(InpIt first, InpIt last, container_detail::false_)
   {
      iterator end_n(this->end());
      iterator prev(this->before_begin());
      iterator node(this->begin());
      while (node != end_n && first != last){
         *node = *first;
         prev = node;
         ++node;
         ++first;
      }
      if (first != last)
         this->priv_create_and_insert_nodes(prev, first, last);
      else
         this->erase_after(prev, end_n);
   }

   template <class Int>
   void priv_insert_after_range_dispatch(const_iterator prev_pos, Int n, Int x, container_detail::true_)
   {  this->priv_create_and_insert_nodes(prev_pos, (size_type)n, x);  }

   template <class InIter>
   void priv_insert_after_range_dispatch(const_iterator prev_pos, InIter first, InIter last, container_detail::false_)
   {  this->priv_create_and_insert_nodes(prev_pos, first, last); }

   //Functors for member algorithm defaults
   struct value_less
   {
      bool operator()(const value_type &a, const value_type &b) const
         {  return a < b;  }
   };

   struct value_equal
   {
      bool operator()(const value_type &a, const value_type &b) const
         {  return a == b;  }
   };

   struct value_equal_to_this
   {
      explicit value_equal_to_this(const value_type &ref)
         : m_ref(ref){}

      bool operator()(const value_type &val) const
         {  return m_ref == val;  }

      const value_type &m_ref;
   };
   /// @endcond
};

template <class T, class A>
inline bool
operator==(const slist<T,A>& x, const slist<T,A>& y)
{
   if(x.size() != y.size()){
      return false;
   }
   typedef typename slist<T,A>::const_iterator const_iterator;
   const_iterator end1 = x.end();

   const_iterator i1 = x.begin();
   const_iterator i2 = y.begin();
   while (i1 != end1 && *i1 == *i2){
      ++i1;
      ++i2;
   }
   return i1 == end1;
}

template <class T, class A>
inline bool
operator<(const slist<T,A>& sL1, const slist<T,A>& sL2)
{
   return std::lexicographical_compare
      (sL1.begin(), sL1.end(), sL2.begin(), sL2.end());
}

template <class T, class A>
inline bool
operator!=(const slist<T,A>& sL1, const slist<T,A>& sL2)
   {  return !(sL1 == sL2);   }

template <class T, class A>
inline bool
operator>(const slist<T,A>& sL1, const slist<T,A>& sL2)
   {  return sL2 < sL1; }

template <class T, class A>
inline bool
operator<=(const slist<T,A>& sL1, const slist<T,A>& sL2)
   {  return !(sL2 < sL1); }

template <class T, class A>
inline bool
operator>=(const slist<T,A>& sL1, const slist<T,A>& sL2)
   {  return !(sL1 < sL2); }

template <class T, class A>
inline void swap(slist<T,A>& x, slist<T,A>& y)
   {  x.swap(y);  }

}}

/// @cond

namespace boost {
/*
//!has_trivial_destructor_after_move<> == true_type
//!specialization for optimizations
template <class T, class A>
struct has_trivial_destructor_after_move<boost::container::slist<T, A> >
{
   static const bool value = has_trivial_destructor<A>::value;
};
*/
namespace container {

/// @endcond

}} //namespace boost{  namespace container {

// Specialization of insert_iterator so that insertions will be constant
// time rather than linear time.

///@cond

//Ummm, I don't like to define things in namespace std, but
//there is no other way
namespace std {

template <class T, class A>
class insert_iterator<boost::container::slist<T, A> >
{
 protected:
   typedef boost::container::slist<T, A> Container;
   Container* container;
   typename Container::iterator iter;
   public:
   typedef Container           container_type;
   typedef output_iterator_tag iterator_category;
   typedef void                value_type;
   typedef void                difference_type;
   typedef void                pointer;
   typedef void                reference;

   insert_iterator(Container& x,
                   typename Container::iterator i,
                   bool is_previous = false)
      : container(&x), iter(is_previous ? i : x.previous(i)){ }

   insert_iterator<Container>&
      operator=(const typename Container::value_type& value)
   {
      iter = container->insert_after(iter, value);
      return *this;
   }
   insert_iterator<Container>& operator*(){ return *this; }
   insert_iterator<Container>& operator++(){ return *this; }
   insert_iterator<Container>& operator++(int){ return *this; }
};

}  //namespace std;

///@endcond

#include <boost/container/detail/config_end.hpp>

#endif /* BOOST_CONTAINER_SLIST_HPP */
